Career
- Seattle area 3d artist.
- 2 years experience at Microsoft Games Studios
- 8 years experience building 3d assets for games
- Proficient with 3ds Max 2009, Photoshop
- Experience with writing documentation and compiling
reference material for assets to be made by outside vendors.
- Experience with reviewing vendor made assets for
accuracy, and quality.
Latest Role
- Microsoft Game Studios - ACES Studio: 3d Artist. May
2007-Present.
- Worked with Train Simulator, Flight Simulator, and ESP
teams.
- Researched and specified scenery assets for outsourcing.
- Tested and reviewed vendor assets.
- Built environment and vehicle 3d assets.
Software
- 3d Studio Max, Photoshop, Paint Shop Pro, 3d Canvas, Corel
Draw.
Education