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Career

  • Seattle area 3d artist.
    • 2 years experience at Microsoft Games Studios
    • 8 years experience building 3d assets for games
    • Proficient with 3ds Max 2009, Photoshop
    • Experience with writing documentation and compiling reference material for assets to be made by outside vendors.
    • Experience with reviewing vendor made assets for accuracy, and quality.

Latest Role

  • Microsoft Game Studios - ACES Studio: 3d Artist.  May 2007-Present.
    • Worked with Train Simulator, Flight Simulator, and ESP teams.
    • Researched and specified scenery assets for outsourcing.
    • Tested and reviewed vendor assets.
    • Built environment and vehicle 3d assets.

Software

  • 3d Studio Max, Photoshop, Paint Shop Pro, 3d Canvas, Corel Draw.

Education

  • Seattle University

 

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